Help

There are many sources of helpful tips and information scattered throughout the MUD and the forums. I will compile them here for easy access.

Helpful Tips from the Circle of Light:

>look intro
Welcome to the Wheel of Time.
 There are a things that you REALLY do need to be aware of.
 When you're new here, WoTmud can be... VERY challenging.
 Would you like to know some essentials about survival here?
 Robert Jordan's 'Wheel of Time' is a dark and complex world.
 Many enemies lurk in dark corners, awaiting their chance... 
 All ready to take your life to vanquish the forces of Light!
 Rats, crows and ravens spy for the dark: don't let them follow you.
 An important thing is the concept of innocence.
 Kill an innocent being, and you'll find yourself WANTED!
 And if the clans hear of it, they'll chase you...
 ... to the end of the world and beyond, seeking justice!
 The forces of Justice vary from land to land, city to city. 
 Some cities are regulated by clans, others only by the citizens,
 If any Darkfriend tries to kill you there, let its clan know!
 Or, join the clan, and help keep the lawlessness at bay.
 Consider all except members of the enemy race innocent.
 You're advised NOT TO KEEP COMPANY with those that are wanted.
 Ask players if they're wanted before setting out with them.
 Channeling (magic) is a mighty gift learned only by the select.
 The White Tower of Tar Valon knows the mightiest weaves...
 Although rumours exist of a 'Kin', independent of Tar Valon.
 Male Channelers are highly dangerous, and hunted by all.
 Yet one of them will be the Dragon Reborn, the leader of the Light!
 Take good heed of the Woodsman alarm on your travels,
 They patrol the lands, aware of Seanchan and Shadowspawn invasions.
 Many will respect and thank you for narrating of enemy invasions.
 Most cities are well-defended, with stout gates that close at night.
 ..which you must 'call open' at night when they're closed.
 Being young, you will find the world uncompromising, and tough. 
 Youngsters are not protected here, and only the best survive. 
 But, there are 100+ quests for the young, issued by town criers, 
 and you'll soon have enough money to buy some good equipment.
>look notice
Welcome to WoTmud IV, the Wheel of Time MUD, the largest free Wheel of Time-based online RPG. With more than 6,000 players from 80+ different countries, we hope that you will enjoy yourself in our corner of the Internet.

Please have a look at our website at http://wotmud.org/ before starting out in this game. There are a number of features unique to WoTmud that should be taken account of prior to character creation, and the website is a good place to discover those. Type "Tell guardian kit" (followed by return) to obtain some starting equipment, and read the news boards around the cities to obtain the latest information about the game.

In order for your equipment to be saved, you must rent at an inn, which will cost you some coin depending on the quality and quantity of what you've got.

Please also report any problems and comments you may have either on the boards or to wotstaff@wotmud.org/. If you enjoy playing the game, and wish to help us promote it, please put up a link to our site on the WWW!

-- management

Tips from the kind soul in the Circle of Light

A kind soul tells you 'Welcome to the Wheel of Time Mud!'

A kind soul tells you 'Here are the top 3 tips from our players, to new players:'

A kind soul tells you 'Tip 1: It's easiest to start the game on a warrior from the Borderlands, Kandor, Saldaea and the Two Rivers homelands.'

A kind soul tells you 'Tip 2: type LISTEN ALL to toggle our global communication channels on/off. See: HELP LISTEN for further details.'

A kind soul tells you 'Once you are level 2, you can CHAT and ask questions. For example: chat can anyone help me, I'm new.'

A kind soul tells you 'Tip 3: visit our forums at www.wotmud.org/forums and check out our Help! forum for further information, like our Newbie Guide.'

A kind soul tells you 'If you want to hear these tips again, type SAY TIPS.'

Helpful Tips from the Eye of the World:

Newcomer's Refuge:

>lo bell
If you would like assistance from a Newbie Helper, please RING the BELL. If one is available, you will be contacted. Please allow at least 5 minutes for a response. Any Newbie Helpers currently around may be helping others already. Welcome and have fun!
(It should be noted that there might not actually be official Newbie Helpers in the game at this time. "Chatting" your question may produce a more desirable result.)
>lo sign
Game Tip 1: Lanterns.

To make sure you can see at night you can carry lanterns or torches. To turn on a light source, type HOLD LANTERN. To switch off the light source, type REMOVE LANTERN. No light source lasts forever, at some point they go out. Grocers sell fresh lanterns. To see how much longer your lantern will last, type EXAMINE LANTERN. To get rid of a burnt out lantern simply throw it away by typing DROP LANTERN or by giving it to a mob.

> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD

THE FIVE RULES are the basic rules that every player at the Wheel of Time MUD can expect to experience and are required to adhere to. You can read them by typing HELP RULES. If you join a clan you will be subject to additional rules regarding both roleplay and specific rule requirements for the clan itself.

Outside the Guest Rooms:

> lo sign
Game Tip 2: Logging off.

If you want to log off, DO NOT type quit. This will cause you to quit, but you will drop everything you own on the ground and lose it all. Instead of typing QUIT, go to an inn. You are at the inn now. If you want to log off, return here. To log off and store your belongings you can type RENT. To get an offer of how much it will cost you to rent, type OFFER. Other functions at the inn include storing equipment. This equipment will only be available to you in this particular inn. To retrieve it, you will have to return to the inn where you left it. To deposit an item, type DEPOSIT VEST for example. To see what you have stored, type LIST. To retrieve what you have stored type WITHDRAW 1, where 1 is the item number you want to withdraw.

> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 2

THE NAMES POLICY is in place to help the game be Wheel of Time. We reserve the right to remove you from the game at any time, regardless of your level in the game or how long you have been playing, and require you to make a new character with an acceptable name. The only exceptions to this are if a character is older than a certain date. If you are a new character to the game and are in this game area, you do not qualify as an exception. Please be sure your name fits the names policy so that you can get out there and have some fun!

The Grocer Shop

> lo sign
Game Tip 3: Shops.

To see what a shop sells type LIST. To buy something type BUY LANTERN. Some shops will also buy things, to see if they buy what you have type VALUE BAG, for example. If you think the shopkeeper offers a fair price, you can SELL BAG. There is a bag of Tremalking Black tea to be found in the area for you to test this with.

> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 3

COMMUNICATIONS CHANNELS are there to help, but aren't there for abuse. The NARRATE channel is for in-character (IC) talk and player-killing (pk) talk only. The CHAT channel is or things you'd like to talk about that are not related to the Wheel of Time MUD such as last night's football game. Speaking about WoTmud-related items on the chat channel does not exempt you from any roleplay repercussions of your statements. As per the Houseguest rule, if any Immortal states that something on public channels is inappropriate you are expected to cease immediately or be subject to a NOSHOUT and/or NOTELL.

A Well-Lighted Place

> lo sign
Game Tip 4: Mobs.

In some other games, mobs may be called npc's, non-player-characters. We usually refer to them as mobs. Most human mobs are considered innocent; they are ordinary citizens like the Wisdom apprentice here. Some however, are not quite as innocent and they will attack you. This means you can kill them without repercussions. Some clans have different rules regarding which mobs are innocent and which ones are not. However, if you kill a harmless mob or player character, the local justice clan may put a price on your head and you will be warranted and killed. Remember, actions have consequences!
>lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 4

INFRACTIONS of game mechanic rules (not roleplay or clan rules) that result in some kind of punishment must be either documented by an Immortal and mailed to you (if you are offline) or the Immortal must be visible when the infraction results in a punishment. A warning is not a punishment.

The City Square

> lo sign
Game Tip 5: Drinking.

Water is the single most plentiful beverage in the Wheel of TIME MUD. On your travels, you will come across wells, fountains, troughs, creeks, ponds and streams which can help you quench your thirst. You can also carry some water on you by filling a flask or a water skin. To do so, keep the water skin in your inventory, then type FILL SKIN FOUNTAIN. To drink, simply DRINK SKIN. You can also POUR SKIN OUT if a trolloc has left a skin with blood, for example. If you prefer other drinks, some cities have places where you can dip your own drinks, and there are always taverns that will serve a thirsty traveller.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 5

IMMORTALS are any administration members. STAFF are administration at the level directly under an IMPLEMENTOR, aka an owner of the game. WATCHERS are immortals who also govern roleplay. BUILDERS are immortals who also govern the actual construction and maintenance of the game you see. CODERS are immortals who physically code the game. Occasionally there are auditions to become an Immortal, and those instances are posted in the Announcements forum. You can view a list of active Immortals by typing VIEW WIZLIST.

A Clearing in the Brush

> lo sign
Game Tip 6: Eating and killing.

Like taverns sell drinks, they also sell food. However, if you get stuck in the wild without food, it may be a long time before you find something to eat. That is why most people practice the hunter skill survival. When you know this skill, you can butcher mobs like cute brown deer for slabs of meat. Simply type REMOVE STAFF to remove your weapon, WIELD DAGGER and BUTCHER CORPSE. To kill the deer, simply KILL CUTE or K CUTE.  Killing wildlife will also gain you experience, and levels. You can see how much experience you need to gain the next level by typing SCORE.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 6

THE GAME FORUMS can be found at www.wotmud.org/forums and our website can be found at www.wotmud.org. The forums have the same Houseguest rules as the game, and are intended to be an enhancement but not a replacement for game play.

Northeast City Park

> lo sign
 Game Tip 7: Practicing.

There are four types of practice mobs: warrior, hunter, rogue and channeler practices. The most essential practice for a human is level 3 ride, from the hunter practice. This allows you to fight while riding a horse. Since distances are too great to walk, you will need a horse to effectively move around. To see all your current practices, type PRAC when you're not in the room of a practice mob. In this city, the warrior practice looks like this: a battle scarred warrior. When you find a practice mob, you can type PRACTICE, or PRAC. It will then list all the skills available to you. To practice such a skill type PRAC RIDE, for example. To get a short explanation of various skills, you can for example type HELP RIDE.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 7

ACCESS to the game is by sole discretion of the Staff. We reserve the right to confiscate a character or siteban you from both the game and the forums if we deem it necessary.

A Battle Scarred Warrior 

The battle scarred warrior will give you a quest to get him an apple from the grocer. Once you do this, he will tell you the next "Top Twelve Thing." If you ask him for a game tip, he'll give you the next game tip as well.
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 8
CLANS are enhancements to the game that are required to follow roleplay and clan-related rules. They are based within the Wheel of Time series and each one has different requirements for joining. Not all clans accept members and criteria must be met for their consideration.

Game Tip 8: Horses.

As was already touched on, you will need a horse to get around. Horses can be bought from petshops, but they can also be found at some stables, along the road or somewhere in a field or forest. To ride a horse, you will need to practice the ride skill at the hunter practice. Once you have enough skill, you can RIDE HORSE. To get off the horse, simply DISMOUNT. If you're in a city and you don't want your horse taken, it's best to LEAD HORSE.  If there are more horses in the room, you can LOOK 2.HORSE or LOOK 4.HORSE to make sure it is the correct one you're thinking of riding.

A Ramshackle Building

> lo sign
Game Tip 9: Banks.

You can deposit your gold crowns and coppers at the bank to keep it safe even when you have been killed. Simply go to the bank and type DEPOSIT 20, where 20 is the amount of coppers you want to deposit. To see how much is in the bank, type BALANCE. This lists how many coppers you have in the bank. To get your money back type WITHDRAW 20, again the amount in coppers.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 9

PLAYER KILLING is expressly allowed and encouraged. However there are IC repercussions to actions so choose your target carefully. Please note that killing statters (ie those under  level 5) is not against the rules per se but is heavily, seriously frowned upon by both Immortals and many players. Someone who kills statters may find themselves on the wrong end of a mob of characters bent on payback.

A Watery Oasis

> lo sign
Game Tip 10: Making money.

The game's currency is called crowns, with small change being coppers. There are 20 coppers in a gold crown. Another coin is the Tar Valon mark, which is worth 25 coppers.. There are several ways even a new player can make money. There are dozens of quests given by town criers who give money for a job well done. Also the Ratter gives a few copper for the scalps Shadoweyes, the rat, raven and crow spies of the Dark One. If you kill one wield your dagger and type SCALP CORPSE. Give the scalps to the Ratter and he'll reward you. You can also go fishing. Buy a net at a grocer and pick up a raft or canoe and keep this in your inventory. Go onto a river by using a canoe or raft and if you see a fish, drop the net until you catch one. Sell the fish to the fishmonger by giving it to him.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 10

ROLEPLAY is expressly allowed and encouraged. There are several Watchers who may interact with you via mobs in the game.

Atop the Tower of Legends

> lo sign
Game Tip 11: Grouping.

To help you gain experience, or to allow you to take on bigger and stronger mobs you can group with other players. If someone else is leading, you can FOLLOW NAME. If you want to stop following, you can FOLLOW YOURNAME. If you are leading, and someone follows you, you can GROUP NAME or GROUP ALL. This means you will share the experience. To make it so your follower stops following, you can type UNGROUP NAME or UNGROUP. To see who is in the group type GROUP.
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 11

QUESTS are run periodically for both the public (as global or single race tasks) and privately (for individuals or clans). Global quests are usually announced several days in advance via the forums.

The Ansaline Gardens Inn

> lo sign
Game Tip 12: Enemy players.

There are three races on the Wheel of Time MUD. Humans, like yourself, trollocs and Seanchan. The Seanchan are also humans, but they invade from across the ocean to the west. When you come across one of these crossrace players, you will be able to recognize them by the *asterisks* around their name. If you have a client with colors, you will find trollocs are *red* and Seanchan are *magenta*. If you are still low level and ungrouped, these players will generally not harm you, but it can happen that they raid and you do get killed. Do not be discouraged, one day you will be strong enough to put up a fight and perhaps even kill them in return!
> lo plaque
Top Twelve Things You Should Know Before Playing The Wheel of Time MUD: 12

PRIVACY is something you should value. Do not ask people who their other characters are in any way, nor should you answer any requests for the same thing. Don't give out your name, address or identifying information. Your password should never be asked for in the game except upon a rare occasion by a Staff member. If anyone attempts to pressure you into giving out any of this information, mail PR Administration in the forums and discontinue speaking with that player or character.

To enter the vastness of the world outside this city, go to the coachman outside this inn, and ask him TAKE ME TO CAEMLYN PLEASE, then follow the coachman's instructions.

This concludes the top twelve things you should know about the Wheel of Time MUD. Good luck, have fun, and welcome to the Wheel of Time! There is a lot to discover and we hope you will enjoy your time here.











2 comments:

  1. Craig Willows-Keetley shares the story of his journey to compete in the
    half Ironman length Challenge event in Phuket. Craig shares his training
    program , details of the race and lessons he learnt from the event.
    Hear his story about the Challenge event that’s a Challenge and a half!.
    TLR Carbon wheels

    ReplyDelete
  2. Nice article. I think it is useful and unique article. I love this kind of article and this kind of blog. I have enjoyed it very much. Thanks for your website.
    Carbon bike wheels and TLR Carbon wheels

    ReplyDelete